Goboro Reef is the zone where the most important faction are the Atragarians. |
First Impressions
Corals! A bunch of them. This zone is supposed to be the sea bottom, but due to evil forces most of the areas are dry and the water is contained in big water walls. This idea is actually good as the transition between dry and water areas is done seamlessly just by crossing those same walls. Still, underwater combat is tricky and generally not fun - good thing that's there isn't a whole lot of it.Quests
Ysolda awards one of the dailies you can find at Atragarian Well. |
As usual, almost every foe npc has a Carnage Quest associated and there are a bunch of them. Most of them are usually cleared just by doing story quests while others are a little out of the way. There's also a lot that consist in killing only one elite mob, easily soloable anyway.
In the beginning there's only one or two daily quests available but as soon you end the story quest line of Goboro Reef you end up with a couple more. On this zone there are daily quests that award notoriety with the Atragarians, Pelagic Order and Manugo League. In a future post I'll go into more detail about those dailies and ways to get notoriety with the different factions.
Nightmare Rifts
I still didn't had the chance to do a whole lot of these, but they seem nice. They do provide a lot of rewards as you mown down enemies throughout the levels. On higher levels they look like regular rifts on steroids, very fun to play. When you do one for the first time you actually might get overwhelmed by the amount of achievements you unlock but don't start thinking it's all fun and games: it won't be easy to unlock all achievements needed to buy lures for higher rank rifts. I'll add more on Nightmare Rifts later when I've done a couple more, hopefully with my guildies.Manugo
Manugo "slot machines". It's hard to not get addicted. |
Professions
I was kinda lost when after leveling a bit my professions I noticed that there weren't any dailies at Tempest Bay, but it turns out they moved them to Margle Palace at Draumhein, so there I went, at level 60, running around avoiding mobs to get there. Still about the profession dailies: crafting dailies now cost much more platinum than what they award since you have to buy some expensive goods from the trainers to finish them and receive not even half of what you paid for. For instance, for Armorsmith you have to buy two itens that cost 1 plat each and you receive around 80/90 gold for delivering it, plus you don't get any box with goodies or extra plat as before. On the bright side, all profession dailies seem to award more tokens than before.As harvesting profs I have Butchering and Mining. Leveling Mining is actually pretty easy as there are lots of Thalasite veins everywhere. On the other hand, skinnable mobs are not very common and as a result leveling Butchering is slower. Also you'll find yourself on a permanent shortage of meat (Briskets) for your daily Survival quest - good think my guild's bank has a lot of it.
Minions
Sending minions on adventures is very easy and many times awards sweet goodies like dimension keys. |
I've been enjoying the game, but the major problem is that these new zones are very demanding and sometimes they lag and stutter a bit specially when there are a lot of people on the same area. Except for that (big) detail I'm really excited about this expansion and I'm looking forward to what Draumhein has to offer.
See you ingame,
Jimmie@Gelidra